Darts Checkout Chart: How to Finish Every Score from 170 Down

You can score like a machine, but in 501 the game is won on the double. The checkout — the combination of darts that takes you from a given score to exactly zero, finishing on a double — is where matches are decided. This is the complete darts checkout chart, with the recommended finish for every score from 170 all the way down to 2, plus a plain-English explanation of how to read it and use it under pressure.

Bookmark this page. It’s the single most useful reference you’ll come back to as your game improves.

How checkouts work (the 60-second version)

In 501 you must finish on a double (the thin outer ring) or the inner bullseye, which counts as double 25. A checkout is simply the route there. Notation used in every chart:

  • T20 = treble 20 (60 points) — the highest single-dart score.
  • D20 = double 20 (40 points).
  • S20 or just 20 = single 20.
  • Bull = inner bullseye (50, counts as a double); 25 = outer bull.

The aim is always to leave yourself on a comfortable, even double — ideally one you can split if you miss. That’s why the charts steer you toward finishes ending in D20, D16 or D8: miss D20 into the single and you’re on D10; miss D16 and you’re on D8. Numbers that “halve nicely” keep you on a double even when you miss.

Big finishes: 170 down to 100 (three-dart checkouts)

These are the three-dart finishes. The famous “big fish” is 170 — treble 20, treble 20, bullseye — the highest possible checkout. Anything above 170 cannot be finished in three darts.

Score Recommended finish
170 T20, T20, Bull
167 T20, T19, Bull
164 T20, T18, Bull
161 T20, T17, Bull
160 T20, T20, D20
158 T20, T20, D19
157 T20, T19, D20
156 T20, T20, D18
155 T20, T19, D19
154 T20, T18, D20
153 T20, T19, D18
152 T20, T20, D16
151 T20, T17, D20
150 T20, T18, D18
149 T20, T19, D16
148 T20, T20, D14
147 T20, T17, D18
146 T20, T18, D16
145 T20, T15, D20
144 T20, T20, D12
143 T20, T17, D16
142 T20, T14, D20
141 T20, T19, D12
140 T20, T16, D16
139 T19, T14, D20
138 T20, T18, D12
137 T20, T19, D10
136 T20, T20, D8
135 T20, T17, D12
134 T20, T14, D16
133 T20, T19, D8
132 T20, T16, D12
131 T20, T13, D16
130 T20, T20, D5
129 T19, T16, D12
128 T18, T14, D16
127 T20, T17, D8
126 T19, T19, D6
125 25, T20, D20
124 T20, T16, D8
123 T19, T16, D9
122 T18, T18, D7
121 T20, T11, D14
120 T20, S20, D20
119 T20, S19, D20
118 T20, S18, D20
117 T20, S17, D20
116 T20, S16, D20
115 T20, S15, D20
114 T20, S14, D20
113 T20, S13, D20
112 T20, S12, D20
111 T20, S11, D20
110 T20, S18, D16
109 T20, S17, D16
108 T20, S16, D16
107 T19, S18, D16
106 T20, S14, D16
105 T20, S13, D16
104 T18, S18, D16
103 T17, S20, D16
102 T20, S10, D16
101 T20, S1, D20
100 T20, D20

Two-dart finishes: 99 down to 40

From around 100 and under you can finish in two darts. These are the finishes worth committing to memory, because this is where most legs are won.

Score Recommended finish
98 T20, D19
97 T19, D20
96 T20, D18
95 T19, D19
94 T18, D20
93 T19, D18
92 T20, D16
91 T17, D20
90 T20, D15
89 T19, D16
88 T20, D14
87 T17, D18
86 T18, D16
85 T15, D20
84 T20, D12
83 T17, D16
82 Bull, D16
81 T19, D12
80 T20, D10
79 T19, D11
78 T18, D12
77 T19, D10
76 T20, D8
75 T17, D12
74 T14, D16
73 T19, D8
72 T16, D12
71 T13, D16
70 T18, D8
69 T19, D6
68 T20, D4
67 T17, D8
66 T16, D9
65 25, D20
64 T16, D8
63 T13, D12
62 T10, D16
61 25, D18
60 S20, D20
58 S18, D20
56 S16, D20
54 S14, D20
52 S20, D16
50 Bull (or S18, D16)
48 S16, D16
46 S14, D16
44 S12, D16
42 S10, D16
40 D20

The doubles: finishing from 40 and under

Below 40 (and on any even number) you’re on a single double. These are the finishes you’ll throw thousands of times, so groove them in practice:

Score Finish
40 D20
36 D18
32 D16
24 D12
20 D10
16 D8
8 D4
4 D2
2 D1

Why D20, D16 and D8 are the “safe” route

Notice how often the chart leaves you on double 16. There’s a reason. If you aim at D16 and miss low into the single 16, you’re left on 16 — which is double 8. Miss that and you’re on double 4, then double 2, then double 1. The whole 16 line halves cleanly. Double 20 does the same down to double 10. This is why experienced players set up finishes that leave them on these “forgiving” doubles rather than awkward odd numbers like 13 or 17.

Numbers you should avoid leaving yourself on

Some scores are “bogey” numbers because they have no clean two-dart finish or force you onto an odd double. The classic trap is leaving yourself on 169, 168, 166, 165, 163, 162 or 159 — these cannot be checked out at all. Likewise, try not to finish a turn on an odd number under 40 if you can help it, because it forces an extra dart to bring you back onto an even double.

How to actually use this under pressure

  1. Learn the doubles first. D20, D16, D8 and the bull win more legs than any big finish.
  2. Memorise the 100–40 band. This is where most games are decided.
  3. Set up your finish. If you’re on an awkward number, use your first dart to leave a clean double rather than gambling.
  4. Pick a favourite double. Most pros funnel toward one go-to double (often D16 or D20) and arrange their scoring to land there.

Practise your finishing

The fastest way to lower your average is to drill doubles — and that means hours on the board. Make sure you’re practising on a quality, regulation setup so your finishing translates to match night. Browse our dartboards, find a set of darts that suits your throw, and if you’re starting fresh, our bundles & sets get you set up in one go. New to the game? Our guide to the rules of darts covers 501 and more.